This collection was my final concept art project for the class, Visual Design for Games at DePaul University. Due to my personal love for open-world fantasy RPG's, I decided to create one of my own. I opted to base the setting in my own homebrew fantasy world (that I have used for Dungeons and Dragons since childhood), specifically within a singular city inspired by high fantasy, steampunk, and 1920's aesthetics in an urban environment. As for the gameplay, I decided to feature three playable characters, each with their own fighting gimmicks, and include mechanics of stealth, customizable weapons, and unpredictable magic.

"The Grimlocks" Box Art Design

Assassin Mission Gameplay Screenshot

Shopping District Concept Art

"The Assassin's Handle" Key Item Design

'Viv', The Assassin, Design

'Henri', The Gunslinger, Design

'Kuzma', The Magician, Design

'Sarohildi', The Angelic, Design

Check out the comic below!












Check out my Pitch PowerPoint below!

"The Grimlocks" Pg 1

"The Grimlocks" Pg 2

"The Grimlocks" Pg 3

"The Grimlocks" Pg 4

"The Grimlocks" Pg 5

"The Grimlocks" Pg 6

"The Grimlocks" Pg 7

"The Grimlocks" Pg 8

"The Grimlocks" Pg 9

"The Grimlocks" Pg 10
